Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Tim patches in more content than I can list, and I drew some zombies! Enjoy!
new patch: new dedi servers, login system, map type, and new explosive zombies!!
Tell your really hip Mac friends that you want to play a zombie game with them!
the mac os/linux build of zombie grinder is here!!!
Points are so 2010! We're going retro and bringing COINS back! WOO!
new gameplay trailer! also we added coins oh my god!
We've started up an 8-bit funding campaign to try raising funds to supplement incomes from our actual jobs to free up more time to ensure a more enjoyable...
we launched an 8-bit funding campaign and got featured on diygamer!
What was intended to be my magnum opus fell completely short. Enjoy it, regardless!
new minor gameplay trailer!
With the completion of our first official map, open BETA is one step closer! A big thank you to our handful of watchers!!!
first official map complete, and we're going to minecon!!!
A trailer from development a few months back. 6 or 7 weapons have been added since then, as well as more "Fodder" zombies, and an improved gib system :D
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