Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Jordan and his bro's are off to Vegas and Minecon, and will be releasing Zombie Grinder during the expo!
Posted by Infinitus on Nov 16th, 2011
Looks like time is getting short! Jordan and a few other people have gone to Vegas! Where they will be presenting Zombie Grinder on Saturday during an indie development panel.
What does that mean for you? Well, we'll be releasing a small demo of Zombie Grinder a few hours after he's finished his presentation. You can check out our website Twindrills.com for a countdown to the release, a server list, forums and other such stuff. The website will automatically update at 00:01AM on Sunday with a download link for the demo. The demo will also be available here a short time later, depending on how long authorization takes :3.
People who donated should be getting some early copies emailed to them soon.
Hope to see you all in game then :3
p.s. Demo includes SDK, hope to see some community maps and mods :3