Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

Post news Report RSS A little bit more Zombie Grinder gameplay~!!

Delko and I hit the park again to grind as far as we could in 1 run. We made it all the way to Wave 19 before being overcome!

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Delko and I hit the park again to grind as far as we could in 1 run. We made it all the way to Wave 19 before being overcome! This trailer showcases the newest addition to the Zombie Grinder arsenal; The Double Barrel! While it packs quite a punch per shot, it also must be reloaded every 2 shots, and it takes about 3 seconds to do, so make sure those shots count!!


Comments
CrispyChips
CrispyChips

When will you release it ?

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Martanz
Martanz

"Coming Nov 2011"

Look at the game profile -_-'

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[Q]uik
[Q]uik

how much will it cost?

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Infinitus
Infinitus

As has been said like 100 times, zero dollah. It's free.

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[Q]uik
[Q]uik

Sorry, first time i checked on here. Free? really? That is really really brilliant!

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doppl3r
doppl3r

This reminds me of a well done 2D Killing Floor. Keep up the good work.

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MrTambourineMan
MrTambourineMan

Looks really good, the only thing bothering me is rain effect, perhaps you could make it a little more "dim". :) Good work!

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Infinitus
Infinitus

That's actually a random effect I nicked from a zelda game until jordan has a chance to sprite any. It won't be in the final version.

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xXMaNiAcXx
xXMaNiAcXx

Looks really cool but also looks kinda laggy. Will be tracking.

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Infinitus
Infinitus

It probably is :3. We've generally been testing with latency'S around 200ms (all developers live in different countries - jordan US, me UK, etc), there are also a few odd frame-drop bugs that need fixing.

Its smoother at lower latency's and I'm working on implementing different forms of client-side prediction to try and hide some of it, as people have become accustomed to with a lot of popular multiplayer games :3.

We'll get a proper trailer out soon to show the game off better :3

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MarcusM
MarcusM

Looks awesome. Linux user tracking!

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ShrikeGFX
ShrikeGFX

looks good, just change thos boxes over the heads with the name, they look bad and do not fit in

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Infinitus
Infinitus

There is actually a reason for them, they turn into text-bubbles and show different notices about the player. Though I agree, when they are just showing the player name it does look a bit off.

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abacadabbra
abacadabbra

Can you port this to android? Or will you be making a mobile version of this?

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Jordizzle Author
Jordizzle

In addition, the mobile version will most likely be a set of single player campaigns :(

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Infinitus
Infinitus

We've already had interest from another developer who has an interest in doing so, and we also have our own plans. However it's not a high priority at the moment, more focused on getting the game out of the win/linux/mac.

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Zombie Grinder
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Twin Drills
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