Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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It's the busy season at work, and am gonna need some help on the next content patch! The Massive Shop-date!

Posted by Jordizzle on Nov 28th, 2011

With the holidays upon us, catering takes up a huge chunk of my free time. I've semi-enlisted the help of 2 friends: Travis Adamczyk of Super Robot Games... or Fountain games... or... my MSN friends list, as well as "Jarjar" of pixeltendo fame. Travis is going to be working on new decals for maps, as well as new maps themselves, and Jar is gonna be helping me design new hairstyles and hats for an upcoming update! The next content patch is going to change how currency in-game works. Killing Zombies will spawn coins which players can snatch up and those coins can be used on either vending machines, or the in-game shop. To bolster the in game shop itself (you can literally buy the shop out by level 40) We're going to up a few prices, as well as load it up with tons more content! Everything from hats and hairstyles to new clothing types! (short sleeve shirts, tanktops, etc.) for further character variety! A few new paint colors will be available, and quite possibly a few new weapons! I have the sprites for them, we just haven't gotten them in-game. To encourage coin collecting, we're of course going to add new maps! Also, if you HAVE community made maps, you're encouraged to either upload and post them here, or post them on the forums! We'd love to see how everyone's using the SDK!

ANYHOO! This is just small news for now! Keep an eye out for me in-game, and if you have suggestions for items or graphics, let me know :)! I'm always wearing the M. Bison hat with pink headphones!

- Jordizzle

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kazumo
kazumo Nov 29 2011, 5:06pm says:

It's good to hear that! This means we're going to have a lot of new items in the game...I hope <3

+1 vote     reply to comment
Infinitus
Infinitus Nov 30 2011, 5:21pm says:

Just as a sub note to what Jordan said. Should be pushing an update at the weekend if I get everything done. Should fix a bunch of stuff, add some interesting bits and pieces, and should be built for linux and mac :3

+2 votes     reply to comment
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Zombie Grinder
Platforms
Windows, Mac, Linux
Developer
Twin Drills
Engine
Custom Built
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Official Page
Twindrills.com
Release Date
Released Feb 2, 2012
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