Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Dr.Goupyl Aug 22 2012 says:

Yay traps ! As expected.

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fafikozoom Aug 22 2012 says:

Wow, thats epic :D

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Soulin Aug 22 2012 says:

I can't wait for this! Is this feature going to be limited to 4 players on a map? or more?

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Infinitus Author
Infinitus Aug 23 2012 replied:

Theoretically any number, but I will probably limit it to 4. A lot of the fun of exploring dungeons and stuff kinda goes out the window if you just have lots of people rushing around.

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Soulin Aug 23 2012 says:

That's good to hear. Having more than 4 would just make a chaotic mess in my opinion.

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olvimasta Aug 25 2012 says:

McDolan's imployee finds something is alive in the meatshipment? :3

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Wandering through randomly generated map, when suddenly, fire, fire everywhere D:

Aug 22nd, 2012
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