Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
He explodes when taking enough damage, or when he gets close enough to players!
Watch out ! A "Boomer" !
no...
Watch out ! A "Bloat" !
no...
Watch out ! A "New Zombie" !
At last a cool, fat zombie!
Haha I liek it!!!
too bad only half his head moves, makes it look a bit weird imo.
Nice design though!
Yeah it's more of a mockup design that I ran by Tim. Along with the awkward head movement you can see where I mirrored the body for animation (the blood on his arms/chest flips)