Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Poll: Would you want the Dark Maze? |
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Would you be interested in? Please read | Locked | |
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Oct 1 2012 Anchor | ||
So for awhile now I have been planning out map ideas that would benefit this game. I was wondering if anyone would like to play on a DARK MAZE level. The level would be dark until a player somehow turned on the lights. Each player would start in a different corner of a square maze. This could be planned as a double level, meaning you could play it in waves or as a death match. |
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