Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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The Players Want It?! (Games : Zombie Grinder : Forum : Suggestions : The Players Want It?!) Locked
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Mar 31 2012 Anchor

what u need...(weapons)is 2 snipers..a sv98(better know as the awp in c.s. 1.6)and a barret 50.cal
1.sv98..almost every time 1 hit kill and it flys trough enemy's
-medium>slow reload speed
- its a bolt action sniper u have to fire then wait for the second bulet..then fire again
2.barret 50.cal semi automatic sniper..not all the times a 1 hit kill..but its a semi auto so it gives the balance

3.*BONUSSSSS* ad style of perks...u have to buy them r unlock them while going trough the levels
-1st. type
Perk Name:Brainless
This perk makes some zombies not falow u..giving u more time to recover and get amoo(and stuff)
-2nd.type
PerkName:Two handed soldier
This perk will alow u to have Akimbo pistols and uzi's!!

Hope i helped u somehow :) and Thank's for reading :)

Infinitus
Infinitus Developer
Mar 31 2012 Anchor

This isn't call of duty.

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Mar 31 2012 Anchor

I think he's onto something here, but what you need to make it work are vikings. They live in the cold don't ya know?

Mar 31 2012 Anchor

ST0VE wrote: what u need...(weapons)is 2 snipers..a sv98(better know as the awp in c.s. 1.6)and a barret 50.cal
1.sv98..almost every time 1 hit kill and it flys trough enemy's
-medium>slow reload speed
- its a bolt action sniper u have to fire then wait for the second bulet..then fire again
2.barret 50.cal semi automatic sniper..not all the times a 1 hit kill..but its a semi auto so it gives the balance

3.*BONUSSSSS* ad style of perks...u have to buy them r unlock them while going trough the levels
-1st. type
Perk Name:Brainless
This perk makes some zombies not falow u..giving u more time to recover and get amoo(and stuff)
-2nd.type
PerkName:Two handed soldier
This perk will alow u to have Akimbo pistols and uzi's!!

Hope i helped u somehow :) and Thank's for reading :)

1.) Magnum does exactly this
2.) Sniper rifles won't work in a top-down shooter.
3.) We had perks to begin with, but replaced them with the stat system. Very unlikely they'll be making a return.

I hate shooting ideas down, but as Tim said, all these seem to be doing is trying to turn the game into Call of Duty. It's a cartoony shooter, we aren't going to add in a slew of military weapons.

Apr 2 2012 Anchor

But..this is the problem..sinc cod started perk sistem..every perk based game i a cod rippoff..welll NO! perk are usefullespeciali in this game...and sniper rifels are just for fun..u now u kill 3-4 zombies..and ur like WOHOOOO SNIPERR QUAD..buts its not cod

Apr 2 2012 Anchor

ST0VE wrote: But..this is the problem..sinc cod started perk sistem..every perk based game i a cod rippoff..welll NO! perk are usefullespeciali in this game...and sniper rifels are just for fun..u now u kill 3-4 zombies..and ur like WOHOOOO SNIPERR QUAD..buts its not cod

Perks are boring, plain and simple - that's why they changed the system to implement stats instead. When Infini said that this isn't Call of Duty, he wasn't only referring to your Perks suggestion, he was referring to everything you had suggested - you wanted the inclusion of things that were less on the "cartoony zombie shooter" side and more on the "military first-person shooter" side of game design.

Second, sniper rifles would be a terrible idea in a game like this. They're intended as precision long-range weapons, not close-range rapid weapons. :/

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