Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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special hat for implemented suggestions (Games : Zombie Grinder : Forum : Suggestions : special hat for implemented suggestions) Locked
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Sep 3 2012 Anchor

pretty straight forward, I'm thinking the hat can be several hats on top of eachother, kind of like the pillering tower of hats from tf2, given to individuals whose suggestions are implemented, and only to those who suggested something first if it has been suggested multiple times.

if a tower of hat would be to big for playabillity purposes, then you can make the players whole head a pile of hats (like the B.S.O.D) , sort of like:

for reference:



and finally the infamous tf2 Pillaring tower of hats:

let me know what you think!

Also, for players who suggest weapons that get implemented, they could get unique versions of the gun, that has all their bullets fire like tracers that's trails look like sparklers, no matter the ammo affect applied (just looks cool, no ingame affects). sounds possible, but not really sure, let me know what you guy's think!!

Edited by: Neo160

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