Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Aug 3 2012 Anchor

1:The Ability to paint guns.

2:This might sound like a certain feature in Team Fortress 2, But it would be a...ok idea if you were able to wear 2 accessories at the same time

3: A Water Bottle weapon that has frozen water in it and glass shards petruding out of it.

and 4:A Molotov Cocktail

Aug 3 2012 Anchor

1.) That one's very possible in the future
2.) The accessories are very clashy, so it's kind of tough to work this out (i.e. 2 sets of different glasses on, also what order to draw them?)
3.) This one kind of confuses me :( Why a water bottle? also how is the glass stuck in it?
4.) this one has been planned since day one, but we haven't incorporated throwing grenades in yet :P

Aug 15 2012 Anchor

Why not a water bottle

The glass is stuck in it because...hmm...Hot glue or Duct tape?

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