Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Lagged out people (Games : Zombie Grinder : Forum : Suggestions : Lagged out people) Locked
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Feb 16 2012 Anchor

A way to set a max ping, or kick players who get glitched and no longer move but zombies still attack but dont hurt them, It is far to easy to get really far with a glitched person and it removes a possible player from playing.

Infinitus
Infinitus Developer
Feb 16 2012 Anchor

Already fixed in next version :3. I'll put a patch out tommorrow.

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Feb 16 2012 Anchor

oh awsome, you guys rock, stil a ping setting would be nice ^_^

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