Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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[IDEA] (MODE) Escape (Games : Zombie Grinder : Forum : Suggestions : [IDEA] (MODE) Escape) Locked
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Sep 1 2012 Anchor

Escape consist in a max of 6 players that spawn in front of a car, the game ends when the players find gasoline and take it to the car 3 times

gasoline tanks are surrounded by zombies

they spawn individually (not at the same time)

it makes the player slower when they are carriying it

thx for reading, bye :P

Edited by: pollobodoke

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