Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Damage % (Games : Zombie Grinder : Forum : General Discussion : Damage %) Locked
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Jun 8 2012 Anchor

Just out of curiosity, does the +damage% add to just melee weapons or both melee and ranged?

I have pumped about 20 points or so into this and haven't really seen an increase in damage on my ranged weapons.

Infinitus
Infinitus Developer
Jun 9 2012 Anchor

All.

A full bar only increases damage by about x2, so its hard to see the effect until you really bulk it up.

We're going to be changing the system used for stats soon anyhow.

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