As I mentioned last week, I have been recording my work process while working on a new kart asset for Zero Gear. Here is the video that resulted. It was a pain in the ass to make but hopefully it will be interesting to some people. The video covers modeling and texturing the kart, although I did edit out some of the really boring parts like UV-mapping. Watch me build this from scratch:
The software used in the video are Maya 8.5 and Photoshop CS3. It was captured over about 15 hours of work.
thats really awesome. the in-game customization seemed very nice too. makes my jaw-drop ^_____^
You certainly took me for a "ride". Excellent video, especially in the end where you get to see how it all comes together and the customisability of the game! Very awesome! I'm very much looking forward to pre-ordering this game.
That is awesome!
Very nice video. I liked how it synced with the music.
That's great, love the in-game editor aswell
Of course a panda is a communist. Everything makes sense now.
Well done, but that music - god that's wonky.
Two things though. I find it easier to use a vector graphics programme to texture. Something else that cought my eye: why didn't you box-model the whole thing?
I think that is box modeling for a lot of parts of it, I am not sure what "proper" box modeling is. I usually just start out with whatever shape will be closest to what I am trying to make and then go from there.
HAHAHA, this was great!
I'm looking forward to playing this :D
Beutiful model, well done - very cute! I must give to this game that I underestimated it. Customizable kart racing could turn out to be really fun.
Soooo cute tank :D
I luv this game! <3
I love it, can't wait!
Wow really awesome.
Thank you very much for taking the extra time to make that nice time lapsed video for us. I really like these types of videos since they help show the amount of work that goes into creating just one asset. Thanks again and keep up the great work!