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We worked on a little quest-concept for the last weeks and got something we are happy with.
First of all, you don't go to random people and ask for quests, and they say something like "Oh hi, we need 12 missiles, we would pay you 500$ for them, can you help us? [YES/NO]". You can find messages like "The military transportship 'AP Brötchen' got lost in the sector 'Split Fire'. The police is searching for the ship, before raiders can find the deadly Ion Cannons onboard".

You can find these messages as news on a spacestation or for example in a wrecked spaceship as a treasure map. These quests are random generated and every player can see them, so you may be not alone on the search for the loot.

We also want to add bigger, non generated quests, like the original X-games. They will take more time and are more dangerous.

Comments  (0 - 10 of 15)
ШлакоблоКъ
ШлакоблоКъ

How about alpha?

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Westbeam Creator
Westbeam

Not yet, sorry :/

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Omegakill
Omegakill

If and when you decide to do alpha\beta testing, please let me know, I'd be very interested in providing any help possible!

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Trooper_
Trooper_

Has there been any progress? I haven't seen any update and am just curious.

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Westbeam Creator
Westbeam

Updates come every few months. We are currently working on the economy-system of the game. ;)

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Domso
Domso

Are you planning a demo/test/preview version?

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Affemitwaffel Creator
Affemitwaffel

Yes, we will start an open alpha soon but first we have to fix some bugs and add some features :D

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Guest
Guest

Good luck! Please make Multiplayer!)

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Affemitwaffel Creator
Affemitwaffel

Thank you :) Of course we will make it multiplayer :D

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Omegakill
Omegakill

I'm always up for another X game but could you tell me how this is any different from the professional X games?

Regardless good luck with your project.

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Westbeam Creator
Westbeam

Well, I always wanted to play X with other players, so I decided to make a multiplayer game in the X-Universe. ;)

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Omegakill
Omegakill

Ah I completely missed the part where it says multiplier, that's great, I've always wanted to play X online to show off my factories, what are you going to do about cap ships not taking out new players in little scout ships etc?

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Westbeam Creator
Westbeam

I am not sure, maybe players won't be able to buy the big destroyers and capital ships. Anyway, there is a "noob-protection", which means, you can't attack ships in the spawn sector.
I think the big capital ships are way to slow to attack fast scout ships. ;)

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masternerdguy
masternerdguy

Honestly, "noob protection" is overrated. Sure, making the starting sector safe is fine, but if you expect any kind of worthwhile multiplayer gameplay you need to allow players to destroy each other's stuff. In the single player X games, destruction is an ever present and vital part of the gameplay, as it should be in multiplayer as well. Besides, players will team up to keep control of territory just like they do in EVE Online, a game in which you can lose everything overnight if you aren't careful.

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Westbeam Creator
Westbeam

Of course the players can destroy the stuff of other's.
They can join player-controlled "alliances" with own sectors to protect their stations and ships. ;)

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