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In Wolfenstein Arcade you will play a different OSA agent who needs to escape from Castle Wolfenstein, 5 months after the events from RtCW.
The Multiplayer Map "Chemical" is now almost finished ;)
The weapons now have recoil, and the bots have now a random shoot function for semi-automatic weapons (pistols, rifles and knife).
The old Quake powerups will be "converted" to Veil powerups like in the last Wolfenstein game (Veil-Shield, Powershot and Invisibility).
Do you noticed the 2 cars in the corner? The bot did NOT shoot me, he shoots the car and make them explode and killing me..
Heavy weapons will now real "heavy", you cant move fast anymore with them ;)
You will also now see the name of the players and bots, the code is from Mexicouger and done via QC.
The skybox is from Kurok, sorry, but i still did not convert my own to the PSP format -.-
This is PSP gameplay btw ;)
Nice looking son, good job.
Heh, that's will be a pleasure to play it on my psp !
Just look at 01:18, the bot did indeed shoot the 2 cars behind me and they blow up and kill me ;)
And the best is i did not add that "feature" to the bots...
lovin every minute of it
love this game must have
The Thompson model and reload animation look very similar to the Wolfenstein: ET layout, it is really well done!
Yeah, it's almost as if they were stolen outright!
(They've found out, shut it down.)
Nice :)
nice job dude
dude that light you can turn on and off is AWESOME!!! that other stuff is cool to.
Very impressive.
Wheeeeeen?)