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In Wolfenstein Arcade you will play a different OSA agent who needs to escape from Castle Wolfenstein, 5 months after the events from RtCW. The game is based on the ID Tech 1 Engine (Quake), and will be portable to other platforms and engines.

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4 comments by dr_mabuse1981 on Apr 2nd, 2012

Status so far:


I have now added the PSP port again, so stop whining and voting every comments down ;)
The main dev platform is still the PC with focusing on the PSP and Wii limits, the game
will now use FitzQuake on the PC, because Darkplaces cant handle my func_ladder correctly.

The PSP version will come later and developed on a PSP emulator, and using Bakers ProQuake 4.70,
And the Engine is still buggy, and may crash sometimes but thats the price you need to pay on the PSP.

The Wii version will use a modified QuakeGX and launched with the Homebrew channel.
External Skyboxes, TGA and PCX textures and some other small engine modifications needs to be done, i just need to set up the wii compilers correctly ;)

i removed the Quonquer based survival mode because i made some bad misstakes in the code and the entire game was super unstable, BUT Shpuld has released No Bugs Allowed some days ago, and when he releses the sources one day i MIGHT do a "WW2 survival game" out of it ;)

atm i am also looking for a silled modeler who can help me adding animations to my new weapons (only reloading animations), since my old modeler seems to dissaperaed again xD

i also did some major bugfixing in the qc code the last days/weeks,
like a bug where you can get "unlimited" rocketammo ;)

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Post comment Comments  (0 - 10 of 154)
ThatPolyDude
ThatPolyDude May 31 2012, 9:42am says:

it has been fun
:C

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Jun 2 2012, 5:53pm replied:

Well, to make things clear:

THIS game is closed due some various reasons, and i dont want to go into details....

BUT i will do something else based on the sourcecode, so nothing is wasted...

And i will release it when its done, no more moddb page!!
And to everybody who maked stuff for my game (maps etc..):
Dont worry, the stuff will be still used ;)

That means mainly the custommaps from various ppl and the
musics and models :)


+2 votes     reply to comment
G3394
G3394 May 14 2012, 10:19pm says:

hey mabuse will this game have multiplayer(i mean the pc version) because that would be fun stuff. this and concept are pretty much the only reason i come to this site any more

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 May 15 2012, 2:28pm replied:

Yes, of course xD

+1 vote     reply to comment
ordoabchao
ordoabchao Apr 28 2012, 12:07pm says:

great job, this is looking like a great game, keep up the good work

+1 vote     reply to comment
Shpuld
Shpuld Apr 28 2012, 8:06am says:

Keep it going dr_mabuse, you're doing great!

+1 vote     reply to comment
GOLDEN-i
GOLDEN-i Apr 23 2012, 6:01am says:

Great job with the game man it looks fantastic. I hope you keep working on it and get it finished.

0 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Apr 21 2012, 12:00pm replied:

yes, HLBSP maps only, because it looks much better and you dont need the ****** Q1 palette for textures anymore.

+1 vote     reply to comment
ThatPolyDude
ThatPolyDude Apr 26 2012, 6:59am replied:

Yeah thats nice to hear ,****** q1 palette sucks

0 votes     reply to comment
ThatPolyDude
ThatPolyDude Apr 26 2012, 7:08am replied: 0 votes     reply to comment
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Wolfenstein Arcade
Platforms
Windows, Wii, PSP
Developed By
dr_mabuse1981
Engine
Custom Built
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Release Date
TBD
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Genre
First Person Shooter
Theme
War
Players
Single Player
Project
Indie
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Wolfenstein Arcade
Wolfenstein Arcade
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