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In Wolfenstein Arcade you will play a different OSA agent who needs to escape from Castle Wolfenstein, 5 months after the events from RtCW.

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biodude Jan 22 2012, 3:46pm says:

cool man, keep up the good work :D

+4 votes     reply to comment
dr_mabuse1981 Jan 23 2012, 12:35am replied: Online

thx :D

+1 vote     reply to comment
Trollmar Jan 22 2012, 4:33pm says:

i love it. hey what are the machine ambient noises. i wanna make a tank factory map

+2 votes     reply to comment
dr_mabuse1981 Jan 23 2012, 12:19pm replied: Online

well, get ZHLTOOLS first for your maps and compile it as HLBSP, or send me your RMF file. I Dont accept Q1BSP maps.

+1 vote     reply to comment
LiveMChief Jan 23 2012, 12:56am says:

You need a mapper.

No offense.

Im still trying to get around to helping you but im very busy.

-1 votes     reply to comment
dr_mabuse1981 Jan 23 2012, 12:06pm replied: Online

no, i dont need mappers, i need mainly a modeler and a decent coder...

+1 vote     reply to comment
PARA1995 Jan 23 2012, 8:23am says:

sieht geil aus
weiter so

+1 vote     reply to comment
Fragon Jan 25 2012, 4:51pm says:

Take off the quake HUD they suck and make a custom one

0 votes     reply to comment
dr_mabuse1981 Feb 2 2012, 2:42pm replied: Online

learn to read ALL posts and pictures about this game:
i will have a custom HUD in the final game..

+1 vote     reply to comment
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You may not see the letters due the bad video quality, but here you will see that you can now fully customize all new functions i added:
Reloading, Flashlight on/off, Footkick, Toggle Sniperzoom / Weaponzoom.
You may also hear the new ambient sounds (machines, generators, war ambience)..

Video Details
Jan 22nd, 2012
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