Wobbles is a 2D side-scrolling puzzle game where you must assist your Wobbles to advancing their civilization through the ages. Place platforms and gadgets to navigate your Wobbles around obstacles in their way. In each world you advance your Wobbles' civilization, leading them to construct new monuments to assist them as they progress through the ages. Each monument will become a new platform for you to place, with it's own unique ability. Bring your Wobbles from the stone age, all the way through time, to modern and beyond into the future.

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Wobbles Industrial Era Wobbles Industrial Era Wobbles Industrial Era
Blog RSS Feed Report abuse Latest News: Play Nimbus Reveals Three New Eras for Wobbles

0 comments by angryfacing on Jul 31st, 2013

Today, we revealed the second, third and fourth era in our upcoming mobile game, Wobbles for iOS and Android.

The second era takes players to Roman times introducing them to the aqueduct, while the third era brings players to Medieval times and introduces them to the tunnel. The aqueduct allows the Wobbles to land safely in a pool of water after a high fall, while the tunnel gives the Wobbles the ability to burrow through terrain to new locations.

Finally, the fourth era takes players to industrial times, introducing the Wobbles to the iconic fuel/lubricant of the times, Oil. Oil allows the Wobbles to slip forward at high speeds, and when combined with the other gadgets, allows for dynamic and crazy gameplay.

Some screenshots for these eras can be found below, or on the game’s official page here on our website. Let us know what you think, and be sure to stay up to date with Play Nimbus and Wobbles by following us on Twitter and liking us on Facebook!

Wobbles Roman Era
Wobbles Medieval Era
Wobbles Industrial Era

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Wobbles
Developer & Publisher
Play Nimbus
Engine
Unity
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Official Page
Playnimbus.com
Release Date
Released Aug 31, 2013
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Party
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Comic
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Single Player
Project
Indie
Twitter

Latest tweets from @playnimbus

To answer some questions on what #WobblesMayhem is, we put up a short blog post explaining the concept! T.co #gamedev

Mar 9 2014, 5:39pm

Same goes to our friend @CatlateralDMG / @Chrixeleon for winning People's Choice and Indie Prototype at the @mass_digi #GC14! Huge congrats!

Mar 9 2014, 12:50pm

Congrats to our friends at @80HDGames for winning the College Prototype section at the @mass_digi #GC14!

Mar 9 2014, 12:49pm

@ActualMustachio Great pitch! Sounds like a fun game!

Mar 8 2014, 3:18pm

Congrats to everyone who made finals or honorable mentions at the @mass_digi #GC14! Lots of great games here.

Mar 8 2014, 1:29pm

RT @mass_digi: Cool! A #SIP13 reunion at #GC14 with @PlayNimbus! T.co

Mar 8 2014, 11:59am

Tease! #WobblesMayhem #ScreenshotSaturday #GameDev T.co

Mar 8 2014, 10:41am

Are you wondering what #WobblesMayhem is? We'll have much more info to share very soon!

Mar 8 2014, 9:55am

We'll be pitching #WobblesMayhem today at the @mass_digi #GC14! Looking forward to the judges feedback and reactions.

Mar 8 2014, 9:54am

It's happening. #WobblesMayhem T.co

Mar 7 2014, 10:27pm

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