Play Nimbus, originally Nimbus, was founded during the Becker College 2012 Game Jam on October 19th, 2012 by two freshman of the college at the time, Adam Roy and Nick Mudry. Ever since then, the duo has been together working on creating new game projects for gamers everywhere. Officially, on the 9th of November, the name “Play Nimbus” was decided as the official name for the development team and we made our name known across the games industry.

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Spaceship Slingshot

Spaceship Slingshot

Arcade

Escape the incoming supernova, and navigate your spaceship throughout the universe, using gravity to slingshot around planets, avoiding asteroids, blackholes...

Wobbles

Wobbles

Party

Wobbles is a 2D side-scrolling puzzle game where you must assist your Wobbles to advancing their civilization through the ages. Place platforms and gadgets...

Ball 2 Box

Ball 2 Box

Party

Ball 2 Box is a simple game that we built in just 72 hours during the Ludum Jam. It has one goal, get the ball to the box in just a few short moves. It...

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Latest tweets from @playnimbus

RT @SPOKAGame: The logo! #gamedev T.co

Feb 26 2016

#FF Team Nimbus/@SPOKAGame for the @mass_digi game challenge. @Nick_Mudry @ceschiii @Cawnstints @MichaelRFlood @jacobpeltola!

Feb 26 2016

It's that time of the year that we start cooking something up for the @mass_digi Game Challenge, right? @Project_Stratus

Jan 19 2016

RT @WooGamePile: In the mood to make a game? Come hang out with some of MA's finest devs at the 2015 Fukushima Game Jam on Aug 21st! T.co

Aug 6 2015

Need a game to play on the long weekend? Play Wobbles! iOS: Buff.ly Android: Buff.ly T.co

Jul 2 2015

RT @bostonindies: What does a textile factory in Sri Lanka have to do with game development? Find out at Boston Indies on Monday, July 20th @ MIT.

Jul 1 2015

RT @WobblesGame: Did you know that Wobbles is available for free on #iOS & #Android?! iOS: Buff.ly Android: T.co

Jul 1 2015

We were at @MassiveComiccon as part of the @WooGamePile! Here's a recap of the show! #gamedev #massivecon #comiccon T.co

Jul 1 2015

RT @jhoffstein: Thought experiment I’ve been mulling over-if you were trying to make $1 mil from your next game, how would you do it? What would you change?

Jun 30 2015

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