Play Nimbus, originally Nimbus, was founded during the Becker College 2012 Game Jam on October 19th, 2012 by two freshman of the college at the time, Adam Roy and Nick Mudry. Ever since then, the duo has been together working on creating new game projects for gamers everywhere. Officially, on the 9th of November, the name “Play Nimbus” was decided as the official name for the development team and we made our name known across the games industry.

Games
Ball 2 Box

Ball 2 Box Ball 2 Box

Updated 1 year ago Released Jun 1, 2013 Single Player Party

Ball 2 Box is a simple game that we built in just 72 hours during the Ludum Jam. It has one goal, get the ball to the box in just a few short moves. It...

Spaceship Slingshot

Spaceship Slingshot Spaceship Slingshot

Updated 3 months ago TBD Single Player Arcade

Escape the incoming supernova, and navigate your spaceship throughout the universe, using gravity to slingshot around planets, avoiding asteroids, blackholes...

Wobbles

Wobbles Wobbles

Updated 4 months ago Released Aug 27, 2013 Single Player Party

Wobbles is a 2D side-scrolling puzzle game where you must assist your Wobbles to advancing their civilization through the ages. Place platforms and gadgets...

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Nov 17, 2012
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Latest tweets from @playnimbus

@MerlijnVH @GameDevRobot Looking really good!

Aug 9 2014, 3:42pm

@Krista_Teearu You're welcome! Glad to help out!

Aug 8 2014, 5:16pm

How Awesomenauts uses network throttling to reduce network errors: T.co #gamdev #networking #programming

Aug 7 2014, 6:45pm

RT @jhoffstein: VentureBeat has included The Counting Kingdom in their roundup of great educational games for back to school! T.co

Aug 7 2014, 2:22pm

@BenReynoldsDev Same here! @WobblesGame is our only iOS release, but we have @SpaceSlingshot in the works.

Aug 7 2014, 1:29pm

@BenReynoldsDev Great to meet another game developer from MA!

Aug 7 2014, 1:26pm

#tbt Photos from the development of @WobblesGame! T.co #gamedev

Aug 7 2014, 1:22pm

RT @SpaceSlingshot: Woah! Falcon 9 launched the AsiaSat 8 satellite around 4AM today! @SpaceX T.co

Aug 5 2014, 1:53pm

@SpaceSlingshot">.@SpaceSlingshot is slowly evolving into a game. The main mechanic was put in last night, and we're really excited about that. #gamedev

Aug 5 2014, 11:33am

Missed the #conceptart from @SpaceSlingshot earlier? View it on our blog for #screenshotsaturday! T.co #gamedev #indiedev

Aug 2 2014, 3:19pm

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