Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call tells the story of Kyle Rogers, an ex-special ops soldier who has been awoken after over 150 years of cryostasis sleep. The world went to hell while Kyle slept, and it has been transformed into an alien planet. Experience Kyle’s story through a visceral and intense true first person perspective that allows for heightened immersion and gameplay fluidity. Challenge yourself to beat the game’s smart AI that adds new levels of challenge to the stealth-action genre. And finally immerse yourself in a dynamic and choice-driven story-line that will have you on the edge of your seat until the very end. Wake Up Call will be one epic adventure that any and all sci-fi fans will need to experience.

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Media RSS Feed Report media TK9 FP Final Textured Gun (view original)
TK9 FP Final Textured Gun
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Chosenlama
Chosenlama Jan 10 2013, 10:10am says:

dont know why but the textures seems wierd, but i love the model!

+1 vote     reply to comment
fragfest2012 Author
fragfest2012 Jan 10 2013, 10:32am replied:

Interesting...I know you said you don't know, but what seems to bother you about it? We are all ears for feedback.

+2 votes   reply to comment
Acetyl
Acetyl Jan 10 2013, 11:47am replied:

Its a good diffuse, but it looks like it's missing normals / specular? I might be wrong, but this could be the reason the poster above is thinking it lacks that sort of "pop" people are accustomed to.

+1 vote     reply to comment
fragfest2012 Author
fragfest2012 Jan 10 2013, 3:30pm replied:

Well, it definitely has them all, at least I am pretty sure.

+2 votes   reply to comment
Acetyl
Acetyl Jan 11 2013, 3:19pm replied:

I see. It looks good in any case. It's just difficult to tell without seeing it in-engine.

One thing that came to mind, is using the weapon to enhance atmosphere. By that I mean, if the lights on it had a vague emissive property, it would not only serve to liven any given scene or situation, but inadvertently add to gameplay as well.

Either way, looks good. Curious how it will all play out.

+1 vote     reply to comment
fragfest2012 Author
fragfest2012 Jan 11 2013, 3:46pm replied:

What do you mean by emissive property? The weapon's emissive is actually emissive in engine, if that is what you mean.

+1 vote   reply to comment
ranger10700
ranger10700 Jan 10 2013, 11:04am says:

I suppose by the textures being weird he meant that we don't really know much about the people who use them yet and their full color scheme. Im sure it will make more sense once we see all we can.

+1 vote     reply to comment
TheVidmaster
TheVidmaster Jan 10 2013, 2:25pm says:

looks totally okay, stop flaming

+1 vote     reply to comment
Acetyl
Acetyl Jan 11 2013, 3:16pm replied:

Providing feedback =/= flaming.

Posting an image holds little to no value if the intent isn't to garner critique, both positive and negative. Its all contrast to later branch from.

+1 vote     reply to comment
fragfest2012 Author
fragfest2012 Jan 10 2013, 3:30pm says:

I think it will all make sense when you are holding it.

+1 vote   reply to comment
NCC-1701
NCC-1701 Jan 12 2013, 10:17am says:

Looks pretty good

+1 vote     reply to comment
fragfest2012 Author
fragfest2012 Jan 12 2013, 3:12pm replied:

Thanks!

+1 vote   reply to comment
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Jan 9th, 2013
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