Vampire: The Masquerade – Redemption is a role-playing video game released for personal computers on June 7, 2000, by Activision. The game follows the adventures of a French crusader, Christof Romuald, through Prague and Vienna in the Dark Ages and modern-day London and New York City. The game is based on the tabletop role-playing game Vampire: The Masquerade. The game's graphics were highly advanced for its time, including then-novel effects such as multiple shadows rendered dynamically from in-game light sources. Vampire: The Masquerade – Redemption also includes a multiplayer game mode in which one player takes the role of the storyteller. The game itself is divided into two parts, one medieval and one modern, each of which play differently.
This is a tutorial on how to import animations from Blender into Vampire the Masquerade Redemption using Noesis.
how to import animations from blender into vampire the masquerade redemption
This is a tutorial on how to add water to your level. Also includes previews of what that water will look like upon compiling.
water tutorial
This tutorial covers some basic java coding fundamentals about setting up a conversation.
making conversations for the nod engine
This is a tutorial on how to import models from Blender into Vampire the Masquerade Redemption using Noesis.
how to import models from blender into vampire the masquerade redemption
This is a step by step tutorial about building a simple sphere and popping it into the game.
milkshape 3d - creating props for the nod engine
This tutorial will teach you how to make an enemy NPC that could be used to attack the players, but we'll also learn how to set this new enemy's AI to...
creating an npc for the nod engine
This tutorial will teach you how to use your own images for the 2d character portrait in VtmR.
customizing the 2d character portrait for vampire: the masquerade – redemption
This is a tutorial on how to create a custom skin for a model
skin creation
This is a FAQ that lists how to individually create advanced geometry in Embrace such as mirrors and switches.
creation of maps (experts) with embrace software
So you've downloaded the SDK, installed it, and want to create your first map
my first map
For our first steps into world building, I will illustrate the steps that you will have to follow to create a small crypt, recreating a scene from "Interview...
my first crypt
How to make an automatic door that opens for you similar to a supermarket.
how to make an automatic door
This tutorial goes over the basics of how to use the Embrace level editor available in the NOD SDK.
complete beginners' guide to embrace
This is a tutorial and sample script on how to create a shapeshift discipline.
creating shapeshifting disciplines
This tutorial will teach you how to make a new sword in Redemption using only NOT Editor. No modeling skills are needed, but modelers might want to look...
how to make a sword for the nod engine
This tutorial will show you how to edit a player file (.npc file) that is used by ALL players to determine starting stats, experience, inventory...
editing christof's stats/items/disciplines
This article explains all of the various file types of the NOD engine and what they do.
the file types of the nod engine
This is a tutorial on how to setup a custom shop for your custom Chronicle.
creating a shop
This is a tutorial on how to package your mods into a .Nob file for redistribution.
packaging mods into .nob files
This is a tutorial on how to import textures into Vampire the Masquerade Redemption's NOD engine.
importing custom textures into the nod engine
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