Somewhere. an exploration game by oleomingus.

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Walk into images, new characters and reworked fictions.

Posted by oleomingus on Jun 6th, 2014

We have been reworking fictions for our IndieCade submission, and this post is dedicated to the several changes we have made to our game, since having completed fictions.

In particular, we are working on a new movement mechanic that lets you walk into the images in your inventory.   The inventory is a pocket or bag full of papers, letters, drawings and images. It is also character specific, such that possessing someone else results in access to a completely new set of objects in "your"  pocket.   The video below describes it best.

This makes it a wonderful stealth mechanic and lets us move the player through spaces entierly disconnected from the continuum of the rest of the environment. What you see above is of course only the very first draft and still work in progress.

If you like our work follow us on our Tumblog or Twitter and help us spread the word.

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Charlie_Calstah
Charlie_Calstah Jun 6 2014, 8:22pm says:

Abstract design here. Really out the box.

+3 votes     reply to comment
oleomingus
oleomingus Jun 7 2014, 5:24am replied:

Thank you ! With the new movement mechanic it made sense to first experiment with simpler geometry before introducing time specific architectural elements into the build. Glad to know it has turned out well !

+2 votes     reply to comment
IDaveDavey
IDaveDavey Jun 7 2014, 2:57am says:

This is cool, amazing work!

+2 votes     reply to comment
oleomingus
oleomingus Jun 7 2014, 5:24am replied:

Thank you !

+1 vote     reply to comment
Flash_Monkey
Flash_Monkey Jun 7 2014, 10:27am says:

very nice machanics and a cool idea

+2 votes     reply to comment
oleomingus
oleomingus Jun 7 2014, 1:54pm replied:

Thank you. This was an early draft, so we will shown some more weird uses of the mechanic soon !

+2 votes     reply to comment
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Somewhere
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Windows, Mac, Linux
Developer
oleomingus
Engine
Unity
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