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I like the colors
xD
I wanna see that in correct colour!
looks good
needs to be bigger the gauss rifle is a lot longer and a little big shorter in height looks cool though just add the color that may help alot
or i suggest making the new rifle its short.. easy to make.. not as cool but ehh maybe you can include both
I think it'd be more... brutal? Texture will do the job I hope.
whats better mine or theirs Moddb.com
yours is very good but idk why neither rifles dont convince me
it must be the texture
Hmm, it is not agreeing with me much. I am blaming the angle that the shot is taken, because it looks like three barrels or something?
The back end, untextured, looks well constructed.
This is an Ultra Violet Light Map, designed on High-Poly Models to make similiar-looking Low-Poly Models look good after you apply the texture and shaders
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example work of c-14 variant A
I like the colors
xD
I wanna see that in correct colour!
looks good
needs to be bigger the gauss rifle is a lot longer and a little big shorter in height looks cool though just add the color that may help alot
or i suggest making the new rifle its short.. easy to make.. not as cool but ehh maybe you can include both
I think it'd be more... brutal? Texture will do the job I hope.
whats better mine or theirs Moddb.com
yours is very good but idk why neither rifles dont convince me
it must be the texture
Hmm, it is not agreeing with me much. I am blaming the angle that the shot is taken, because it looks like three barrels or something?
The back end, untextured, looks well constructed.
This is an Ultra Violet Light Map, designed on High-Poly Models to make similiar-looking Low-Poly Models look good after you apply the texture and shaders