Starcraft 1998-2009 Blizzard Entertainment. All rights reserved. StarCraft, Brood War and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment in the U.S. and/or other countries. all rights for this mod a fully given to Blizzard Entertainment.
This project is a non-profit, fan-made project.


Starcraft: Source is now UnrealStarcraft. We are still very ambitious and are still motivated into making this a reality for everyone. We hope you will enjoy what we have to show you since a lot of work goes into every piece of the game.


The UnrealStarcraft Development Team:
Necromunger - Lead Developer.
Icedecknight - Assistant Developer .
Muffin - Modeler - Advice.
Korporal - Music Composer.
Grant McHaffie - Writer.

Ian Owen - Mapper.


If you are interested into joining please email Necromunger at lil_tommy_tom@hotmail.com or PM him with contact information and the field in which you wish to join with some reference work to show experience.


Thank you to all trackers and people interested in the mod, your continued support keeps the mod going, so thanks again the UnrealStarcraft Team.

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2 comments by Icedecknight on Jan 22nd, 2012

I will try to keep this short and simple...

We are deeply sorry to say the game has been put on hold from lack of support. Over the last couple months the development for the game has slowed down so much that it's almost frozen. Most of the team members don't have the time as of right now to work on it with us. I'm posting this because our other team members have been hard at work including Grant (Writer) and Jon (Music), and it's not exactly fair for them to work on a game where there is no progress.

We are calling out for support with modeling, programming, textures, and concept art. So if you have any of these skills PM me.

Here is the work we've been working on, including Music, Assets, Storyline, Doodads, and more.


Simple but cool work by Ian Owen.


Music by Jon


Grants Work
Moddb.com

Hope you guys like the update, but from now on things will be very slow, and we don't know when we will be back on track. Thanks for the support, we'll see you next time.

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SCS2Planet

SCS2Planet

Jul 20, 2009 Wallpapers 1 comment

2nd Planet Wallpaper made by me =). I'll have more in the future. The SCS logo is not the wallpaper its just just a filler. Check the logo in at the images...

Post comment Comments  (0 - 10 of 277)
Keltar3007
Keltar3007 Sep 23 2014, 12:18pm says:

I would hop on this if its still alive

+1 vote     reply to comment
Keltar3007
Keltar3007 Oct 7 2012, 3:40pm says:

U guys wouldn't happen to need a roverlisk would you?

+1 vote     reply to comment
DDguy
DDguy Jul 11 2012, 11:19am says:

Uh, I guess it's dead? Correct me if i'm wrong.

+1 vote     reply to comment
JohnyMuffin
JohnyMuffin Aug 6 2012, 5:28am replied:

It may come back alive sometime, but as it's said in description - we're put on hold due to lack of support. Most of devs(including me) haven't had time to work on the project.

+1 vote     reply to comment
@uToPL@y
@uToPL@y Jul 2 2012, 8:09pm says:

Very cool indeed! looking forward to a release! :D

+1 vote     reply to comment
DanielRRR
DanielRRR Feb 7 2012, 3:18pm says:

need a help i can help yours

+1 vote     reply to comment
Raygoza
Raygoza Oct 20 2011, 1:16am says:

About the facts that you have moved to the unreal engine, why not use Garry's mod to make the mod on the source engine?

+1 vote     reply to comment
LordDz
LordDz Jan 24 2012, 6:40am replied:

You don't need to use Garrys mod to make a source mod.

+2 votes     reply to comment
Icedecknight Creator
Icedecknight Oct 20 2011, 2:12am replied:

We wanted to switch because source has it's limitations, which we don't have the time to deal with etc hence why we switched =P.

+1 vote   reply to comment
UrbanKid
UrbanKid Oct 9 2011, 11:11am says:

Well i will be waiting for a alpha video or something looks promising

+2 votes     reply to comment
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UnrealStarcraft
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Necrotical Games
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