S.T.A.L.K.E.R. Shadow of Chernobyl
First Person ShooterIn 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this...
It took us about 4 months to make this game. Currently, it is in pre-alpha stage. All the models are hand-made exept for few little thigs. We try to stay away from using the segments. and we almost never used segments.
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In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this...
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S.T.A.L.K.E.R Shadow Of Chernobyl Remastered remastered in Unreal Engine 4, multiplayer and Co-op
A cooperative survival horror experience set in a variety of nightmarish and surreal settings. Band together with your team-mates to defeat increasingly...
segments is just an a basic models of walls,floors,celling , that people
usaly use in this rogram to create simple rooms,houses.
the reason i dont use them is becouse its realy limited and simple
What do you mean when you say "segments"?
The Tool uses tow kind of static meshes: Entities and Segments. Segments however are usually simple (and most likely completely flat) meshes to create a room that will be decorated with entities which are far more detailed an easier to place.
Seems to be an interesting game! Tracking!
looks interesting... we need more info to understand whatit's all about more info... more info...
its about scare people)