In the beginning of this adventure, hordes of nightmarish creatures stalk forth from the lair of Mondain the Wizard to devastate the tranquil kingdoms of Sosaria. Step into the burning world of Sosaria. Take up the weapons of time and sorcery in a battle to destroy Mondain.
Ultimatrix is useful program that allows you to generate maps of Ultima's 1-6 and WOU 1-2 in high resolution modes using a variety of tilesets. The program starts you off in the overworld and you can wander your character into towns and dungeons to view them.
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Version Alpha 0.29 by LEMUET Christophe (a.k.a Xenerkes Dragon)
(10/13/2001) All rights reserved.
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Xenerkes email : xenerkes@ifrance.com
Ultimatrix Homepage : www.geocities.com/xenerkes/
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Requirements :
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- Windows 9x/NT (only tested on Windows 98)
- An OpenGL Compatible Video Card
Tested on my computer :
- Duron 700
- 196Mo of Ram
- Xentor 32 (Tnt2 Ultra)
What is Ultimatrix :
--------------------
Initially Ultimatrix was an Ultima Map Viewer which could display maps
from Ultima 2 to 6. But now you can immerge into Ultima Worlds like a
real Ultima, you can move the Avatar around the World, enter each town.
In fact I don't know exactly what I want to do : an Ultima Map Editor?
an ultima Map Viewer? much than that : act as you 're in a real Ultima?
It's also a Map printer (because you can save maps in picture format).
It becomes a Ultima 1 to 6 Map viewer and printer and more (?)
Features of Ultimatrix in this version :
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Alpha Version 0.29 (10/13/2001) :
- Supported Ultima: Ultima 1,Ultima 2,Ultima 3, Ultima 4, Ultima 5,
Ultima 6, Savage Empire, Martian Dreams
- You can go and enter almost everywhere (all the towns are supported,
dungeons) (*)
- Display Ultima 6 Maps with objects on them.
- You can also wander in the Underworld (Ultima V) : you can access it
by dungeons
- Townsfolk management (Ultima III,IV & V modes)
- You can enable or disable the visual management of obstacles
- You can choose between the Global View and Ultima View Mode which
looks like a real Ultima
- Management of obstacles (on/off) : you can walk everywhere
- Initialization file to adjust some settings in each Ultima mode
- You can save maps in TGA format 256 colors:
1 - Computerized maps
2 - Tiled based maps
3 - Peer at Gem maps (U3 to U5 Modes only)
- You can make screen dumps
- You can disable the Avatar display to see only map tiles on screen
- Enable and disable Day-Night transition (Ultima V and VI Modes)
- Enter, Ignite, Look, Klimb Talk, Peer at Gem keys enabled
- Open (partially : it won't change the tile when the door opens yet)
- Dialogue support: Ultima 3 to 5 (elementary for U5: NAME-LOOK-JOB
-BYE)
- Music support (supports Televar's Midi Set)
- You can change the colors of U6 and clones TGA computer maps by
changing *.act files
(*) except in Ultima II Mode
note : this is an alpha version , so there are *many* bugs.
I've some ideas of what to do next (in any order) :
- a DirectDraw or SDL based version (compatible with every video cards)
- Elementary Battle Mode
- Dungeon with a kind of 3D view (not only 2D)
- Full Ultima 5 Dialogue support
If you have any suggestions, comments, or bugs reports please
contact me at xenerkes@ifrance.com
Key Commands :
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* First launch Ultimatrix GUI or edit the Ultima.ini file
* Launch Ultimatrix from the GUI or by clicking on its icon
* Use Arrows keys to move the Avatar
* Other available keys in Ultimatrix:
- F1 Switch between Global and Ultima Views
- F2 Enable/Disable visual management of obstacles
- F3 Day Night Transition (Ultima 5 Mode Only)
- F4 make a bitmap (TGA) of the map (computer map)
If you want to change Ultima 6 and clones TGA map colors,
you have to change the files *.act
each ACT file contain the RGB Colors for all the 256 tiles
- F5 Enable/Disable management of obstacles
- F6 Make a Bitmap (TGA) of the Map where you are, WITH the real TILES
- F7 Disable Avatar and moving tiles
- F8 Makes a Screen Dump
- F9 Select how you'd like to save your maps: Gem view or Tile view
- F11 Toggle Ultima 6 Objects Display
- F12 Help Screen
- + Decrease the scale of saved map
(to my mind, the best choices are:
1 or 2 for Tiled based maps
2 or 4 for 'Peer at Gem' maps )
- - Increase the scale of saved map
- E ENTER town,dungeon,shrine,castle,keep,...
- I IGNITE a torch
- K KLIMB a ladder, stairs
in dungeons ladders are represented by these icons:
U3 : Up - U Down - D Double - Serpent
U2 : Up - U Down - D Double - I
- L LOOK
- M TOGGLE MUSIC
- O OPEN
- P TELEPORT
- Q QUIT a town,dungeon,...
- T TALK (to end a dialogue, enter 'bye' )
- V PEER AT GEM
- X give coordinates of Avatar
Notes on each Ultima Modes:
---------------------------
Ultima II :
- You can only move on the map called "Earth AD" because I don't know
the relations between each map (I've never played it).
Ultima VI (and clones):
- I use Andrew Jenner's Colors
(http://homepages.enterprise.net/berrypark/andrew/u6maps/)
for Worlds of Ultima BMP Maps (Savage Empire and Martian Dreams)
Thanks to :
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- Origin System Inc. and Richard Garriot for all the great Ultima(s)
they have made during the past twenty years.
- jcsteele@moongates.com for his Ultima 4 Vga tiles
http://www.moongates.com/u4
- Voyager Dragon for his Ultima 2 and 3 Ega tiles
http://ultima3.voyd.net/
- Telavar for his Midi Musics
http://www.surfing.net/ultima/
Credits:
--------
- Cedric Dubois aka Dubs for his regular bug reports
- David Navarro aka Natreg for his beta-testing and suggestions
- Xavier Le Pasteur aka Butcher for all his suggestions and support
- Bartholomew Melnicki aka Overhead Dragon for his help for objblk
files in Ultima 6 and clones
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Contact:
=======================================================================
LEMUET Christophe (a.k.a Xenerkes Dragon)
--=(UDIC)=--
E-Mail:
xenerkes@ifrance.com
Webpage :
http://www.geocities.com/xenerkes/
PS:Sorry for my english, I'm french
The author cannot be held responsible for any damage or other
consequences of using this software.
Naturally this comes entirely without any warranty so you use it at
your own risk. Also, various words such as 'Ultima' and 'Avatar' are
trademarks of Origin Inc.
Note : All the files (ownership of OSI) from Ultimas Directory directly
come from the original games by Origin System Inc. So you have to own
the original games to use them.
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