Finally, after years of peace, fragments of a manuscript hint at an unholy alliance between Mondain and Minax. Of the fruits of that alliance, none can speak, but soon the Orc drums boom again. The Great Earth Serpent stirs in its slumber of countless ages. This time a party of adventurers must act, their only clue a single word scrawled in blood upon the deck of a derelict merchant ship: EXODUS.

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Blog RSS Feed Post news Report abuse Latest News: Kickstarter - Shroud of the Avatar: Forsaken Virtues

0 comments by TheUnbeholden on Mar 14th, 2013

Richard Garriott on Shroud of the Avatar: Forsaken Virtues

-Snippets-
"It plays like Ad Hoc multiplayer, you play singleplayer and any friend can join you in real time while your playing. I'm resolved to build whole new world, frankly I did that one for 20 years into Ultima. it's a good excuse for a fresh start. "

"Whether its Lord of the Rings or Star Wars, it has to say something about the human condition, something that speaks to you. Contemporary. The role I want you to play as... is you. "

"You don't get multiple characters that you can switch back and forth with, this is you, your always responsible for your decisions. "

"You don't need multiple characters or a classing structure. Today you'd like to explore about being a fighter then more power to you, if you'd like to learn more about magic, more power to you! You never have to really restart, you can evolve your character as you see fit. But that way its always you, that way I can have the game judge you based off your actions. Not the alter ego your embodying today. "

"A third of the team is people that have worked with in past Ultima games in the past, a third are people I've head hunted away from games & teams I admire from teams in nearby field often not RP, and a third are green horns, some of which haven't even played Ultima. Giving an interesting blend of ideas. People who wanna do something fresh and people who think they know how its done."

" Q: so your main target is PC?

I've always been a PC developer, with the rise and falls of consoles, I've always been a PC guy..."

Kotaku (NYC) Interview - A Brief Chat With Richard Garriott P1
Kotaku (NYC) Interview - A Brief Chat With Richard Garriott P2

Richard Garriott, the award winning designer and creator of the Ultima franchise, makes his triumphant return to the genre that earned him a place in the Hall of Fame and a Lifetime Achievement Award. Shroud of the Avatar is the first installment of Richard’s new vision and represents the reinvention of the classic, fantasy role-playing which he pioneered. A fantasy role-playing game that will focus more on player choices and discovery than on level grinding.

This project will only be funded if at least $1,000,000 is pledged by Sunday Apr 7.
We've gotten over $870'000 so far...
Help Bring this game into reality! See all the Bonus Rewards and Pledges:

Kickstarter.com

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Ultima III: Exodus
Platforms
DOS, NES
Developer & Publisher
Origin Systems Inc
Engine
Custom Built
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Official Page
Gog.com
Release Date
Released 1983
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
AAA
Boxshot
Boxshot
Series
Ultima I: The First Age of Darkness
Ultima I: The First Age of Darkness Single Player Role Playing
Ultima II: The Revenge of the Enchantress
Ultima II: The Revenge of the Enchantress Single Player Role Playing
Ultima III: Exodus
Ultima III: Exodus Single Player Role Playing
Ultima IV: Quest of the Avatar
Ultima IV: Quest of the Avatar Single Player Role Playing
Ultima V: Warriors of Destiny
Ultima V: Warriors of Destiny Single Player Role Playing
Ultima VI: The False Prophet
Ultima VI: The False Prophet Single Player Role Playing
Ultima VII: The Black Gate
Ultima VII: The Black Gate Single Player Role Playing
Ultima VIII: Pagan
Ultima VIII: Pagan Single Player Role Playing
Ultima Online
Ultima Online MMO Role Playing
Ultima IX: Ascension
Ultima IX: Ascension Single Player Role Playing
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