It is the year 2084. You control a secret organization charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your soldiers, and lead them to victory in turn-based tactical combat.

Report article RSS Feed Monthly update for July, 2013

Woops. I forgot to post the June update. Here's the development update for July!

Posted by H-Hour on Aug 6th, 2013

My apologies for neglecting to post the development report for June. Here's the one for July. Of course, you can always get the news at our website.

  • Translations
    • German translation updated
    • Spanish translation updated
    • Updated po and pot files with the latest story changes
  • Maps
    • Extended +africa map theme
    • Extended +desert map theme
    • Extended +farm map theme
    • Extended and improved +mansion map theme
    • Extended and fixed +tropic map theme
    • Improved +village map theme
    • Updated various prefabs
  • Campaign
    • Remove references to Heavy skill
    • Reduce UFO numbers throughout the game but increase them in the first month to prevent empty time at the start of the game.
    • Fix font size of health text in hospital window.
    • Extracted campaign intro texts to msgid.
    • Move Stingray's medium weapon slots to the nose (#5018)
    • Show free capacities in production screen to be consistent with market screen #4999
    • Fixed #4996 (Heavy Needler specs are visible before the item is researched)
    • Fixed some skill requirements in weapon techs
  • Buildsystem
    • Fixed the configure script
    • Fixed some linking problems with libbfd
  • Skirmish
    • Implemented fr #5066 (adjust number of aliens in Skirmish game)
  • Bugs
    • Fixed #5014 (Compile error: config.h must be included before this header)
    • Fixed #3192 (Menu for firing mode)
    • Fixed #4906 (Disabling reaction fire does not refresh firemode menu)
    • Fixed #5045 (Reaction fire toggle)
    • Fixed #2714 (Thrown Monomolecular Blade = No Loot)
  • Tools
    • The Blender MD2 Importer now imports all frames by default
  • Content
    • Added new UI wound icons

In total, 77 commits were made in the UFO:AI repository in July.

Post comment Comments
cactusfantastico94
cactusfantastico94 Aug 6 2013, 9:58am says:

Shut up and take my money!

+3 votes     reply to comment
sapdude1
sapdude1 Aug 16 2013, 6:32am says:

oh god that excalated quikly

+1 vote     reply to comment
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UFO: Alien Invasion
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
UFO: Alien Invasion Team
Engine
id Tech 2
Contact
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Official Page
Ufoai.org
Release Date
Released Dec 30, 2003
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Related Games
UFO: Alien Invasion
UFO: Alien Invasion Indie Single & Multiplayer Turn Based Strategy
Related Engines
id Tech 2
id Tech 2 GPL Released Dec 5, 1997
Related Groups
UFO: Alien Invasion Team
UFO: Alien Invasion Team Developer with 5 members