It is the year 2084. You control a secret organization charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your soldiers, and lead them to victory in turn-based tactical combat.

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What we got done in April. Steady progress towards 2.5.

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  • General
    • Inventory related fixes
    • Fixed armour display in item nodes
    • Cleanup in RMA-code
    • Lots of refactoring
    • Some C++11 fixes
    • Mingw64 support
  • Campaign
    • Hide destroy button for orbital launcher
    • Add model to alien astrogation definition
  • Translations
    • Polish translation updated
    • French translation updated
    • Spanish translation updated
  • Bugs
    • Fixed #4955 (base defence mission fails)
    • Not all self-contained weapons are oneshot.
    • Fixed soldier list panel height for 12 soldiers
    • Fixed #3228 (equipment count out of sync on UI)
  • Maps
    • Extended and fixed the +village theme
    • Extended and fixed the +frozen theme
    • Adapted 'bungalow' map for +village map theme
    • Fixed dropship in military_convoy

In total, 189 commits were made in the UFO:AI repository in April.

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UFO: Alien Invasion
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UFO: Alien Invasion Team
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id Tech 2
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Ufoai.org
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