What we got done in April. Steady progress towards 2.5.
Posted by H-Hour on May 26th, 2013
- Inventory related fixes
- Fixed armour display in item nodes
- Cleanup in RMA-code
- Lots of refactoring
- Some C++11 fixes
- Mingw64 support
- Hide destroy button for orbital launcher
- Add model to alien astrogation definition
- Polish translation updated
- French translation updated
- Spanish translation updated
- Fixed #4955 (base defence mission fails)
- Not all self-contained weapons are oneshot.
- Fixed soldier list panel height for 12 soldiers
- Fixed #3228 (equipment count out of sync on UI)
- Extended and fixed the +village theme
- Extended and fixed the +frozen theme
- Adapted 'bungalow' map for +village map theme
- Fixed dropship in military_convoy
In total, 189 commits were made in the UFO:AI repository in April.