Twin Soul is a coop-survival horror. Game takes place somewhere in the Eastern Europe, in an enclosed and desolated city, where two players meet together to go through real atrocity exhibition. They'll have to face weird creatures and solve some twisted puzzles, otherwise they die. The project has strong vibes of Team Silent, Giger, David Lynch works. We are to do real psychological horror.
- Ultra realistic graphics;
This is our first teaser of Twin Soul - game from Silent Hill: Alchemilla creators on Unreal Engine 4.
Gameplay: Coop survival horror. Players trying to survive against monsters, which can be killed or avoided. The main goal is not to kill a monster, cause they are really strong and can easily kill players even if they have guns and bullets. Each monster has their weak side. By learning monster`s behavior players can find how to act in each situation. Some monster can hear very well but barely see a thing in a meter. Other monster - can see very well, but hear almost nothing
Setting and Style: A big accent in the game focused on its atmosphere. We were inspired by games of Team Silent, art of Giger, David Lynch films. Players are placed in russian reality, post USSR times. Our protagonists are dead and they didnt get in Heaven or Hell, they are stuck in Purgatory. Their souls are trying to find the exit. Our heroes trying to find out why they are here, they traveling the world of fear and social problems.
Today we'll share some insides. First to come - new screenshots of our protagonist. You can judge by his fresh colour that he just went through rough...
This sprint is getting closer to its conclusion, and we've already done several "tiny" but very important things. And also by a fluke we've revealed to...
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