Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

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dr_mabuse1981
dr_mabuse1981 Jun 3 2013, 11:40am says:

Left: before barfight, Right: after barfight xD

+7 votes     reply to comment
Desticurve
Desticurve Jun 3 2013, 4:48pm replied:

Since when does a barfight mean that your mouth fills with blood?

+1 vote     reply to comment
DukeInstinct
DukeInstinct Jun 3 2013, 8:41pm replied:

Internal injuries.

+5 votes     reply to comment
Ghost_Fang
Ghost_Fang Jun 4 2013, 1:40am replied:

When you feast upon the loser after you knock them out. Bar fight victories taste delicious.

+8 votes     reply to comment
Desticurve
Desticurve Jun 4 2013, 12:35pm replied:

Ah, yes.... How could I forget!

+1 vote     reply to comment
Dr.Goupyl
Dr.Goupyl Jun 3 2013, 1:08pm says:

a kind of "meh"ing hipster hunter.

+1 vote     reply to comment
Ikill4fun32
Ikill4fun32 Jun 3 2013, 1:33pm buried:

(buried)

SLENDER MAN!!!!

-5 votes     reply to comment
Ikill4fun32
Ikill4fun32 Jun 3 2013, 1:39pm buried:

(buried)

P.S. i would add some blood texture =P

-5 votes     reply to comment
Desticurve
Desticurve Jun 3 2013, 4:49pm replied:

You're really stupid...

+1 vote     reply to comment
Skullboy99
Skullboy99 Jun 3 2013, 9:11pm replied:

im pretty sure it was a joke..

0 votes     reply to comment
Ikill4fun32
Ikill4fun32 Jun 4 2013, 6:48pm replied:

yes it was.

-1 votes     reply to comment
Ikill4fun32
Ikill4fun32 Jun 4 2013, 6:50pm replied:

also, not stupid, silly

-1 votes     reply to comment
Skullboy99
Skullboy99 Jun 3 2013, 2:34pm says:

Nice!!

+1 vote     reply to comment
ADZIE
ADZIE Jun 3 2013, 5:11pm says:

awesome a hunter!, i hope it works well in the quake engine.

+1 vote     reply to comment
ShadX222
ShadX222 Jun 3 2013, 7:58pm says:

put a big blood texture on his face and all done xd

+1 vote     reply to comment
danieldesvirgensen
danieldesvirgensen Jun 4 2013, 9:59am says:

If it works in the quake engine would be the best, hopefully not bother to add some texture with blood on his face.

+1 vote     reply to comment
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in the works.

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Date
Jun 3rd, 2013
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