Tiberian Sun: Reborn brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Tiberian Sun to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1999 classic, while integrating content from its expansion Firestorm with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Very good!
why do i think in game these things are gona be highly prized vechiles
who ever knew impending doom could look this amazing!?! by the way how are we gonna be able to use railguns, chain gun,AND anti-air missles theres no thirdenary, thirdiary, once-after-secondary...third-way-to-shoot button, and how will turn? i can think of a good way from battlefront for the AT-AT so thats an idea but anyway this is probablly one of the OH F@#*!! moments. keep up the amazing work everyone!
i think the railgun and anti air missiles are for vehicle driver, and the chaingun for the passenger...
rest of weapons can be also AI controlled when there is player in vehicle...
"Image Not Found"!?
*Goes Crazy*