Demo for the game Towers of Ajura. Has limited features, but enough to give a grasp of how the full game works.
Towers of Ajura is a sandbox style RPG set in a dying world filled with corruption and strife. Combines an old school RPG feel with territory management to create a unique experience each play session. Make the kind of character that YOU enjoy, be good or evil, and become strong enough to slay a god.
The latest version has been released on our website.
Content*More optimizations to the code*Added a new Lower Floor: Abyssal (Improves Tower Spell)*Imps now have a Finisher skill (requires current Imp to be resummoned to get)*Enemy Mages will now use Tower Spells (turned off on Easiest difficulty)*Construction window now sorts the Floors by category instead of only alphabetically*Added a new skill: Steal*Added a new training: Thievery*Added a new dungeon to Lost Plains: Alren's Memorial
Balance*Reduced the Factor of Stamina Strike*Forge, Workshop, Research, and Archive floors now increase Income*Towers now have a base Income amount*Withering Touch is now based more on Might than Essence*Reduced chance that the skill Will of Stone will be used by enemies*Thief background now grants Steal instead of Hollow Strike (new characters only)
Fixes*Fixed a rare bug that could cause the game to be stuck on the same day*Added a check to ensure an extremely unlikely crash never happens*The Wandering Gronli will no longer kill the player instantly*Fixed a bug where choosing the Endurance trait would not give HP*Fixed a slight animation bug on the Archive Lower Floor