TinyKeep is an upcoming action roguelike game with procedurally generated dungeons, emergent monsters, deadly traps and mysterious secrets.

Post news Report RSS Talking about Seeds and Difficulty

Ben our gameplay and concept designer talks about seeds, what they are, and how they affect the level's difficulty.

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Just a quick update from me today whilst I sort out Part #3 of the AI! Indie blogger AngelikMayhem has recently posted about TinyKeep's Kickstarter campaign on his YouTube channel. In his video, he talks about seeds and how he is looking forward to this feature in our game.

So what are seeds exactly? As our response, I thought I'd best get Ben to explain, and also talk about how they affect the level's difficulty.

We are pretty excited about using seeds - we think it will open up the game to the community and allow you guys to discuss and share the game's secrets.

AngelikMayhem is currently running his blog
XBOX Minecraft Seeds, where he regularly shares reviews and videos of seeded Minecraft worlds. He has kindly offered to do the same for TinyKeep when it is released, so we look forward to the many interesting dungeons he will discover!

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