TinyKeep is an upcoming action roguelike game with procedurally generated dungeons, emergent monsters, deadly traps and mysterious secrets.

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In case you haven't already noticed, today I'd like to make an official announcement that the Steam version of TinyKeep is now available for all three desktop platforms (PC Windows, MacOSX and Linux).

Linux!

MacOSX!

Of course with it being a Unity game, porting to other platforms is a lot easier than it used to be. However it still isn't a one-click solution. Over the past month we ran into all sorts of issues from consistent game controller support, resolution issues, installation dependencies to compatibility problems with the latest Yosemite MacOSX update. Thus I'd like to thank everyone who offered to help test the game on a range of setups, without which it would have been very difficult to co-ordinate the release in time.

What's Next?

I've promised Google and Nvidia that I'll do one final port (for the time being at least) to their Android tablet devices and then after that I'll be free to finish off some Kickstarter reward stuff. And then I will perhaps start exploring other avenues to get TinyKeep onto other more consumer based platforms. *cough* consoles *cough*

Until next time!

TinyKeep v1.2 is here!

TinyKeep v1.2 is here!

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Version 1.2 is here, adding some much needed and heavily requested features as well as a load of bug fixes and gameplay tweaks.

TinyKeep launch + full extended trailer

TinyKeep launch + full extended trailer

News 5 comments

TinyKeep is now available to buy on Steam, and we have a full length extended trailer!

TinyKeep OST is here!

TinyKeep OST is here!

News 0 comments

So my composer Will Bedford dropped this into my inbox this morning, a fully mastered version of the soundtrack!

TinyKeep Teaser Trailer

TinyKeep Teaser Trailer

News 1 comment

We've finally begun the process of launching our game, first step: Teaser Trailer!

Comments  (0 - 10 of 30)
martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.
Youtu.be

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LineArt
LineArt

This looks absolutely wonderful, I better get a copy of TinyKeep this weekend. Is it possible to find out what artists you had on board making this game? I recently moved to the UK to persue a full time career in games, so I'm very curious to see what game devs in the UK are creating and see what direction the industry is heading in the UK.

Awesome work. It's rare to see devs in Europe making handpainted styled games.

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phi6 Creator
phi6

Hey there, you may recognize a few of the assets from a company called BitGem, we ended up getting Bitgem's Matthias Andre (who's from Germany) to help us out with TinyKeep. The main player character was modelled and rigged by Zane Devon. Hope that helps! Whereabouts in the UK did you move to? We're based on North in Manchester :)

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princesssparkle752
princesssparkle752

Is there a demo available?

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phi6 Creator
phi6

Not at the moment, but I'll consider adding one in the future :)

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TheBKCast
TheBKCast

This looks super fun, if you'd like; we could review your game for you. Just message us on here or visit our website and submit your game there if you're interested.

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Jetcutter
Jetcutter

Paid, but no love. Helps!

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phi6 Creator
phi6

Sent, enjoy the build :)

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Jetcutter
Jetcutter

Ty sir, just got.

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TeamJunkfish
TeamJunkfish

Looking great guys :D!

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TinyKeep
Platforms
Windows, Mac, Linux
Creator
phi6
Engine
Unity
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Tinykeep.com
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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Boxart
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Latest tweets from @phi6

RT @SIGTRAPgames: Just proudly added our @TIGAMovement Award nominations to the #SublevelZero @steam_games store page! T.co

19hours ago

RT @SpiltMilkStudio: Wahey! Our @egx talk on Lazarus (how & why 4 indies are building an mmo) is up on youtube now! No excuses! T.co

21hours ago

I saw a (maybe troll) post on Caves of Qud forum asking if it is really a roguelike, as its nothing like FTL, Don't Starve, Binding of Isaac

Sep 26 2016

But I can also see the term pushing away the traditionals, and those games tend to be much more complex and strategic, most roguelites lack

Sep 26 2016

I've used it many times to describe TinyKeep & Sublevel Zero. And it really is helpful for most people to understand on a superficial level

Sep 26 2016

Today, there are a lot more RogueLITES than likes. Granted they share a lot of common elements and I understand why the term is used

Sep 26 2016

Traditional RL fans must really feel like their proud genre is being watered down game after game

Sep 26 2016

I now appreciate @Pipsissiwa's pain when trying to find actual rogueLIKES amdist all the rogueLITES. Truly sorry for adding to this problem

Sep 26 2016

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