Games are made of rules. Every other game makes you follow its rules. In this game, finding rules is the game. Based on a essential but fun arena shooter, (this is a) META game! will blow your mind.

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This game was made by BloodyMonkey. Its development started in 2010, but then, after many iterations, it was halted. But why don't release it anyway? A little bit late, but here it is:

Paolomonkey.itch.io

OST is available on Bandcamp: Bloodymonkey.bandcamp.com

Credits:
Paolo Tajè: design, code
Riccardo Amabili: art, music, sounds
Marco Canala: code

Update: Refactoring and music

Update: Refactoring and music

News

We are still working on the game, and you are going to listen to the soundtrack on bandcamp

Comments
Horrorraptor
Horrorraptor

Is this game dead? The last news update was years ago...

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CiroContinisio
CiroContinisio

When is the game going to be publicly available?

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RedTailTeam
RedTailTeam

This looks interesting. What are you developing it with? XNA?

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PaoloMonkey Creator
PaoloMonkey

Thank you guy... we are working hard to have a great game for you to play

Reply Good karma+1 vote
PhyOS
PhyOS

Really nice idea! Looking forward to it.

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(this is a) META game
Platforms
Windows
Creator
PaoloMonkey
Engine
SFML
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Style
Genre
Arcade
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @paolomonkey

RT @GameSideStory: Petite historique artistique de @santaragione : de Fotonica à Wheels of Aurelia (par @antoineherren)… T.co

12hours ago

RT @davidoreilly: — Everything — PS4 - Store.playstation.com Steam (4.21) - Store.steampowered.com

Mar 26 2017

RT @Robin_B: Mine & @kurai's little 1D Ant #slowgame is now playable! Tweet @1DAnts:

Mar 26 2017

RT @tha_rami: Good. Kotaku.com

Mar 23 2017

RT @mrsambarlow: This early Her Story moodboard was pretty on the money. I wish you could just feed a moodboard into a machine and s… T.co

Mar 23 2017

RT @ncasenmare: ★ New thing's out! It's a tool to make your *own* interactive simulations. And you "program" it… by DRAWING. LOOPY… T.co

Mar 23 2017

RT @simoncarless: .@Gamasutra today covers '7 works of interactive fiction that every developer should study', hurray:… T.co

Mar 23 2017

RT @dhindes: Coded enemies to scream "Aaah!" if their vertical speed changes without their doing (ie. falling) but now they scream if riding an elevator

Mar 23 2017

RT @katiechironis: a big learning for me in the last 2 yrs was that it's OK for the best ideas to come from teammates, that doesn't make you a bad designer

Mar 22 2017

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