This is a game based off of the Marble Hornets mythos, it keeps a style similar to the Slender games but is soon to change and feature it's own unique abilities and options. The unique part of this game is that The Operator can spawn anywhere! You could see him right as you start or not at all, some people haven't seen him till the last few Symbols.

Report article RSS Feed It's been 1 month, finally have some news.

Quick update, looking for people, reason for lateness.

Posted by Konkor on Dec 1st, 2012

I'm sorry for those who were eager for this game, it might look like it has been canned but I assure you it hasn't. I've been really busy with looking for a job and a few other projects I've got going on but now I'm back and I'm ready to focus on finishing this game. So if there is any one who would like to help then I'm hiring the following as volunteers:

  • Sound Artist
  • Graphic Artist
  • Unity JS Programmer
  • Designer¬†

If you want to apply then head to the forum and sign up, then go to this thread and create a post with what you could offer or what you'd like to learn/do. I'll be crediting all who help out and I won't be able to pay you so it's a volunteer position. I don't plan to make money off of this game but any donations we receive in the future will go directly into game resource funds.

Thread to apply in: Deepground.info

Forum for Game: Deepground.info

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TheOperator
Platform
Windows
Developer & Publisher
Deepground
Engine
Unity
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Official Page
Deepground.info
Release Date
TBD
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TheOperator
TheOperator Indie Single Player Adventure
Related Engines
Unity
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Related Groups
Deepground
Deepground Developer & Publisher