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In a distant kingdom long ago laid a secluded, peaceful mountain village, untouched by the ever changing world around it. The villagers, however, know only one thing: Leaving is not an option; for any who do, will find themselves in the grasp of a mysterious dark curse.

That is until the village’s only child, a young boy, begins to uncover strange messages from an unknown source. These messages are seemingly warning him of a darkness, guiding him towards something, something mysterious, something that will forever alter his legacy and those around him. Will he take up the blade and embark on a treacherous adventure to become the hero this forsaken kingdom needs? Or stand back as he watches the mistakes of the past be repeated once more?


The Untold Legacy is an engaging, atmosphere drenched action-adventure RPG, with a bright and colorful art style set in a surreal and often creepy setting. You will be brought to tears as you uncover the twists and turns in this emotionally story-driven experience that will leave you shocked and surprised as you discover the secrets the world of Touchstone has to offer.

Explore this breathing and vibrant open world, as you tackle dungeons and overcome obstacles in any order you deem necessary, in this non-linear adventure. Become immersed as you encounter the kingdom inhabitants and help them in meaningful and rewarding ways that promise only to enrich the game experience. Face off against a plethora of unique monsters and bosses, as you combine strategy and skill with real time fast paced combat, that will reward you with every landed blow.



  • Emotion Driven Story
    Drawing from the experiences in our everyday lives, The Untold Legacy sets out to recreate some of the most heartfelt and gut wrenching moments imaginable.

  • Atmosphere Drenched
    Using the latest in advanced lighting, animation, and particle effects, The Untold Legacy is set to truly bring a living breathing world to life for your enjoyment.

  • Dynamic Movement
    Due to the technologies being used, we are able to seamlessly blend or combine animations in ways that will make the world feel more natural and alive.

  • Hand Crafted Open World
    Everything is 100% handcrafted and designed with the utmost care, from the art, puzzles, enemies and secrets. It’s all been strategically placed for the greatest experience possible.

  • Non-Linear Progression
    Tackle any obstacle in any order you wish. We won’t hold your hand, nor would we want to. Whether it is the game's main story, or a side stories, it’s completely up to you to decide what to do, and when to do it.

  • Exploration
    A vast open world to explore from creepy forests, caves, swamps, mountain tops, snow covered wastelands, deserts, temples, hidden shrines, haunted houses, castles to the various dungeons that fill the world - all of which is at your disposal from the very beginning.

  • Natural Growth
    Just like in the real world, nobody starts off as an unstoppable warrior. Begin the adventure and watch as our young protagonist transforms himself from a feeble boy, to an epic hero.

  • Fast Paced / Intuitive Combat
    Just when you thought it couldn’t get any better we made the combat faster and more intuitive, making it possible for you to feel like more of a hero than ever before.

  • Beautiful Custom Music and Sounds
    Music and sounds beautifully orchestrated from scratch for each and every occasion. Whether it is a meaningful heartfelt moment, or an all-out battle to the death, we will leave your ears satisfied.

  • Items
    A completely unique and fresh set of items designed specifically for this adventure. Whether it is a puzzles, or combat, you’re sure to be pleasantly surprised to see what's uncovered.

  • Puzzles
    Puzzles are built into the very core of the game. They are tailored it to fit perfectly with every skill, item, enemy and weapon at the player’s disposal, resulting in the most engaging and intuitive puzzles possible.

  • Dungeons
    9 uniquely designed dungeons each with their own set of enemies, puzzles and bosses.

  • Enemies & Bosses
    A plethora of enemies, all with varying degrees of attributes, behaviors, difficulty and skill. Research and study them well if you have any hopes of overcoming them all.



The game draws inspiration from many popular titles, ranging back to the classics of the 80’s, up until the console behemoths and indie titles of the present. One of which will draw the most obvious of comparisons is the action-adventure defining series, The Legend of Zelda. As massive Zelda enthusiasts ourselves, it has been a major influence for this game and will no doubt be a treat for long time fans of the series and newcomers alike.

Although this game has some obvious influences, it is not a clone or cookie cutter project - at every turn we are injecting our own flavor and unique ideas. From the story, combat, items and puzzles we are finding ways to expand and enhance old ideas, as well as insert completely new concepts to create a unique experience for today’s players.


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Typically in games you will play as a steadfast hero who is inexplicably talented, brave and stone faced. Rarely will you see a hero who will be visibly afraid in the face of danger or one who isn't a complete bad ass from the start of your journey. We have found that generally your hero will physically, mentally & emotionally stay the same throughout the course of the game with the exception of some upgrades, increased attack power & some new skills. You rarely witness your hero's transformation first hand or even what a hero would be like in reality. When real life heroes face death, they often do so with fear. They may be brave or courageous but its nothing like you would expect to be mirrored in a video game & most films. (the good ones show the transformation)


In The Untold Legacy (a Zelda-inspired, open world, non-linear, action/adventure RPG being developed for the Nintendo Switch, PS4 & PC) all of that is thrown out the window! The player begins the game as a young boy who is the last person you would expect to save the day. Easily frightened and unskilled in combat the player reacts realistically to the challenges he faces.


Inspired by games like Luigi's Mansion, we were incredibly impressed by the wide range of emotions that Luigi brought to the table. He may have been scared but it was the most immersive and realistic a hero had ever felt (in my opinion). It gave me a lasting impression and to this day Luigi is my favorite Mario character. I loved what they did with the game but felt they missed out on an opportunity to show Luigi's evolution into a hero. They got the beginning right but didn't capitalize on Luigi's transformation. This likely isn't at all what the developers were going for but it left me inspired from that point on.


In the Untold Legacy we intend to realize this dream. Over the course of the game the player will not only be incredibly expressive and show a wide range of emotions but he will also visually become more skilled in combat (as you would naturally with practice), be able to master weapons you use frequently, physically grow / change and become a skilled warrior by games end. All will be done in a natural way without complex skill trees so we keep immersion intact. Throughout the game, our hero will change in personality, as well as cosmetically and audibly. Situations that once had the player scared and shrieking while blocking with his shield, may later have him grunting and pushing back with determination in his eyes. These emotions aren’t scripted, they’re in direct relation to your journey. Character growth will depend on a wide range of factors, from number of bosses taken down, to quests completed, areas of the map uncovered, near-death experiences, knowledge gained, experiences when encountering a specific enemy, and everything between. If for whatever reason you're absolutely terrible at facing off against a tiny spider enemy, your character will reflect that experience.


Some heroes are born, some are made, and others stumble their way forward never knowing such a title. This may be the case in our game. With the help of "Shieldpa", the players shield & companion, you will navigate the vast world of Loomia solving puzzles, battling monsters and exploring dungeons. Throughout your journey, you and Shieldpa will bond and grow together. What begins as a simple talking shield and story companion, will soon become your most trusted ally. Sporting utilities such as lighting a darkened area by doubling as a lantern, becoming a vessel for you to ride a water or lava geyser on, flying through the air like a boomerang, and so much more, Shieldpa is quite indispensable. Shieldpa is as much utility as he is defense, and he even sports a touch of offense from time to time!

Mushroom collect

While you will most certainly appear stronger by the end of your journey, it's important that you feel stronger too. Mastering a specific weapon will have attacks executing ever so slightly faster, with a much fiercer animation, striking significantly harder than when you first began your quest. Everything from striking, to blocking will be done with more proficiency, and you'll be able to see and feel that as a player, of course without feeling hindered by your starting abilities. We've crafted these systems very carefully to avoid the need, desire, and often even ability to grind out these improvements, so just let them happen, naturally, as your skill grows in unison!

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Along the way you will find various items to aid you in your journey. These items will all have their own specific uses but will aid you in combat, puzzles and unique circumstances.


Everyone loves food, even our hero. A lot of important moments happen around campfires in The Untold Legacy, and cooking is definitely on that list. While our game doesn't offer an intense crafting system (they're fun, but they have their place and time), we do have a pretty neat cooking system.

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If you're interested in experiencing The Untold Legacy, head over to our Kickstarter page for some more information. Any feedback is much appreciated, and thank you for reading this far.

Dev Log #07, Darkness to face the light (Designing Enemies, Items & Bosses)

Dev Log #07, Darkness to face the light (Designing Enemies, Items & Bosses)


In this update I discuss our thought process as we continue forward designing enemies, bosses, items, dungeons & puzzles within the open world of Loomia...

Dev Log #06, New Milestone Hit

Dev Log #06, New Milestone Hit


The Untold Legacy hits a new milestone in its journey to successfully find funding on Kickstarter. We also have setup a thunderclap, discord and was featured...

Dev Log #05, Hero Redesign, Podcast, Youtubers & Kickstarter

Dev Log #05, Hero Redesign, Podcast, Youtubers & Kickstarter

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After collecting backer feedback I decide to redesign the games protagonist. We also are on a podcast and featured by Annoying Bokoblin!

The Untold Legacy Kickstarter Launch & Trailer

The Untold Legacy Kickstarter Launch & Trailer


After a long hiatus we are back with an updated look, Kickstarter Launch and our first Untold Legacy game trailer.


This looks great! Following!

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Awesome Blacksmith house!! :) Amazing artwork. Well done.

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IconicGames Creator

Thank you. We appreciate it!

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This looks seriously epic! I can't wait to here more.

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IconicGames Creator

Thanks for the comment! Super motivating to have your support!

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Looks very promising, loved the Zelda series, can't wait to see what this offers :)!

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IconicGames Creator

Thank you for the comment!

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