There’s one thing that was bugging me a lot about the game, and it’s the fact that the enemies and the game didn’t have enough dangers and was a bit too...
** IT IS STRONGLY RECOMMENDED THAT YOU PLAY THE GAME MORE THAN ONCE TO SEE EVERYTHING! (Due to the random nature of the level generation, you may miss some things if you only play it once! ** The Unknown is a procedurally generated horror game made by a one-man team (David Rico) in 48 hours for the Asylum Game Jam. Each playthrough is different and is only limited by the amount of content I could make in 48 hours, so I encourage you to play through it a few times to really see everything and get the full effect. It's meant to be very replayable. - Emphasis - Sound, replayability, gameplay, atmosphere. - Theme - The game is an exploration of the feeling of panic and hopelessness that comes from being lost, both mentally and physically. You must find a way to escape the labyrinthine depths of whatever hellish place you're in, but be careful... Fear is your worst enemy.
Here's another patch to The Unknown.
There’s one thing that was bugging me a lot about the game, and it’s the fact that the enemies and the game didn’t have enough dangers and was a bit too easy.As such I took a little time and added some extra danger mechanics to the game . You can now die without reaching a full fear meter from certain special events. The fear meter will still kill you if it gets filled as well.
I also took some time to add a couple new room variations and scares, as well as a 4 way junction… this should make the dungeon more confusing than ever, and will pretty much force you to use the tagging mechanic built into the game
By the way... if you like the game, why don't you vote for it and Rebirth for Indie of the year? It's free, so I'd love to get your support to keep me going!
Latest tweets from @ricothemad
@Nolithius hey nice to meet you at the sfgd meetup tonight. Lets keep in touch!
Nov 29 2013, 10:08pm
Nov 26 2013, 11:54pm
New version of The Unknown released! Bigger dungeon, new scares, new features, more dangerous enemy. You WILL die T.co
Nov 26 2013, 11:52pm
Uploading new version of #TheUnknown to my site right now. This is gonna be the last update for a little while but you NEED to play it!
Nov 24 2013, 9:29pm
Such a busy last couple of weeks. PS4 got home last night, so I expect productivity will decline.
Nov 19 2013, 9:13am
Nov 13 2013, 2:34pm
Nov 10 2013, 8:20pm
Nov 10 2013, 12:52pm
Working on an experimental build of #TheUnknown for the last patch to it before it goes to community contribution. I'm dying a lot!
Nov 10 2013, 10:57am