A new robotic-mining strategy game, presented in an active step-based movement system (Quantum state movement?). Hand drawn art and ideas by Peter Queckenste​dt. Game development, design, and coding is by Jph Wacheski. The game is being created using the fabulous ZGameEditor game engine. This engine, will be used to present a 2d game with full zooming and many interesting graphic effects to convey the ant-farm style action. There is currently a prototype that is being fleshed out through play-testing and iterative experimentation. This game will be made available as a pre-order alpha shortly.

Description

mechanical ant-farm, type exploration/mining game, with base building and real-time strategy elements,. and stuff.

Preview
The Mine -prototype demo
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