mechanical ant-farm, type exploration/mining game, with base building and real-time strategy elements,. and stuff.
A new robotic-mining strategy game, presented in an active step-based movement system (Quantum state movement?). Hand drawn art and ideas by Peter Queckenstedt. Game development, design, and coding is by Jph Wacheski. The game is being created using the fabulous ZGameEditor game engine. This engine, will be used to present a 2d game with full zooming and many interesting graphic effects to convey the ant-farm style action. There is currently a prototype that is being fleshed out through play-testing and iterative experimentation. This game will be made available as a pre-order alpha shortly.