The new PC game Thanatophobia, by devoted and independent development team "Death Knell Games", is sure to dig deep into your mind and pique your curiosity in an atmospheric and horrific environment.The game is a brand new entry into the forgotten world of old school, third person survival/horror, with focus on puzzle solving and storytelling over intense action. Delve into Thanatophobia’s immersive storyline told from the perspectives of Ex-police detective Sam Dehaven. Combine items, solve riddles and combat disturbing enemies to overcome your fears...
Companies, use this Job Board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.
prop modeller death knell games anywhere artists current positions 3d artist - prop modeller - unpaid our team of indie game developers is currently working on an old school survival/horror game with a modern twist and heavy emphasis on puzzle solving and immersive storytelling over action; thanatophobia. are you a driven and talented artist with a flair for the grim and gritty in indie gaming? death knell games might be for you! requirements 3ds max (or alternative) photoshop (or alternative) realistic low polygon modelling uv unwrapping lightmapping custom texturing: diffuse and specular maps. normal map creation / generation must have a passion to create must be willing to learn and problem solve independently if needed must be highly motivated desirables, but not required 3ds max multi-sub object materials and material id's knowledge of udk or the unreal engine 3 basic knowledge of the udk material editor the team regularly meet's over skype to discuss the game and features, a microphone, skype and a personality are needed. the position is unpaid until further notice. are you the one we seek? don’t miss out on a great chance to expand your portfolio and earn some valuable experience! death knell games invites you to share our dream!
No jobs were found matching your search criteria.