A tactical squad based shooter, from Tom Clancy's Ghost Recon creative director Christian Allen's development studio. Inspired by Rainbow Six, this is a thinking-person’s shooter. This game focuses on realistic weapons modeling, squad based play, in a close-quarters battle setting. You will have to assess the situation and plan your method of attack before missions and perhaps during the missions if things don't go as you planned.
This is the first game to be released now to the group and I will draw three winners of this game.
game competition (takedown: red sabre)
Contains 2 new maps, 2 new firefight maps, 3 new weapons and various bug fixes.
takedown: red sabre dlc
Friendly AI is now more controllable with the ability to give commands to your partners as well as smarter decision making as to when/where they should...
patch update 7 - 27 november
2 new firefight maps, night versions of the HQ maps, some other small fixes.
patch update 6 - 14 november
5 new FireFight maps, players can now correctly pick up dropped grenades and several other gameplay fixes.
patch update 5 - 5 november
We are continuing to review issues as they're reported in the forums, social media, and the technical support channels. For all of the outstanding support...
patch update 4 - october 14
We are continuing to review issues as they are reported in the forums, social media, and the technical support channels. For all of the outstanding support...
patch update 3 - october 3
Once again, thanks to all of the folks who've contributed to tracking down issues since our release last Friday (9/20) and our recent hotfix patch this...
patch update 2 - 27 september
Thanks for your support of TAKEDOWN: Red Sabre and our first gameplay patch. Please see the following for the first hotfix update:
patch update 1 - 26 september
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