SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (1.666) it has been over two years in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.
This is a "real time" promo shot of some of the new "holographic" looking -volumetric- 3D textures. Very cool. Tons of great looking things coming in the future for these new high memory nvidia's like the "660" line (2GB!!). Running my 560 Ti pretty slow,. "ruining the project" even with this video card, gameplay greatly lamed at 7 FPS. But the 3D surface math is HOT!