Excuse me that the Survivor of Disaster project page has been not updated already cca' 1 year ago' I've lost my Moddb pass, and my old mail adress felt dead yet 6 months ago, so I couldn't restore my account' Now I had to register a new profile and SOD mod page'
SOD will be an FPS game based on the Quake3 engine, and will contain 26 single player and 14 multiplayer levels' Most likely it will be a full CD game, and the essence is that the player will get it free of charge' The single player mode will based on the Dark conjunction mod's source code (www'planetquake'com/tdc), and the multiplayer part on Quake3 1'32'
Story: in about 2020 we find ourselves on a space station - we arrive there for routine check' While checking a tragedy happens: weird alien creatures attack the base' Our hero's task is to get out alive, and to warn the population of Earth for the catastrophe' However he arrives late, and the aliens already take assault on our beloved planet' There is no more choice, we have to find out why do the aliens attacked our planet, and their boss have to be convinced that they have to give up the invasion of Earth'
Gameplay: The game begins on a space station, with a Half-life -like train traveling (exactly space flight)' After arriving, we have to reach our workplace the same way' Our way goes through miscellaneous ducts and tunnels''' when we step into the control room, suddenly hell breaks loose''' The aliens invade the base' The player has to leave the station as soon as it possible, and to inform Earth about the evolved situation''' sadly they come before us, and whilst landing, they are already attacking our planet'
Multiplayer: This will be almost like Quake3, the game modes are: deathmatch, team deathmatch and capture flag' The flames of net play can enjoy it on 14 maps, which will consitst of: 6 DM-TDM, 4 tourney and 4 CTF levels' Most likely 4 player models will be available for selecting, the maps will be planned for 8 player maximum, but because the engine is so flexible, it's also possible for 64 players to play at once, as soon as suitable gigantic maps will be available'''
Extra: The full game will arrive on DVD, and will be available on greater ftp-sites, which can give us enough space to upload this gigantic game'
Excuse me that the Moddb's Survivor of Disaster project page has been not updated already cca. 1 year ago. I've lost my Moddb pass, and my old mail adress felt dead yet 6 months ago, so I couldn't restore my account. Now I had to register a new profile and SOD mod page.
Currently we are working on the brand new Radioactive Games website, which will be available in English, too. In addition, the Official SOD website will arrive soon.
On the last 8 monts we have worked on the Quake engine-features. We can now use bump mapping, detail textures, particle effects and dinamic lights on levels. We increased the 256x256 texture-sizes to 1024x1024. The weapon models and items are still under construction, so the current mapshots use some more the standard Q3 items and weapons.
We are planning to release the official Survivor of disaster demo on 1st June, but this date is depending on lot of things. The demo will contain 5 levels (3 single player and 2 multiplayer maps) and its size will be between 300 and 400 megs.
Check out the Survivor of disaster profile page on Moddb to acces to the newest concept arts and screenshots!
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