Experience brutal battles on a massive scale! Wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie?

Description

A prerelease! Not everything is finished content-wise, but it should be mostly bug-free. Big thanks to Overrated, Burnie, and Asdru

Preview
UnitPot 0.2.5pre
Post comment Comments
Guest
Guest - - 691,414 comments

Updated, too good, thanks for your work

Reply Good karma Bad karma+2 votes
Guest
Guest - - 691,414 comments

Thayath-Hau Experimental Submersible build time is too long, some units built for free time is very long. Recommendations revise.

Reply Good karma Bad karma+2 votes
ALBINOsnowball Author
ALBINOsnowball - - 403 comments

Whoops.....added to my bugs list :)

Reply Good karma+1 vote
arthaskira
arthaskira - - 21 comments

you forgot the list of new UEF units :D ....

you will add in next updates snakebit, novacat, mark 4 and other aerial xp?

Reply Good karma Bad karma+1 vote
ALBINOsnowball Author
ALBINOsnowball - - 403 comments

Er...well, I'll be releasing a update soon(ish) to fix the bugs found so far. Other than that, I can't make any guarantees about new units.

Reply Good karma+1 vote
Guest
Guest - - 691,414 comments

This comment is currently awaiting admin approval, join now to view.

arthaskira
arthaskira - - 21 comments

Illuminate Yolona Oss I found somewhat "stolen" because it illuminates the many experimental and already have so many things that give much advantage for the race ...
and also he is not in the category of nuke when you go in the rules and take the nuke it is still available
 
UEF Imperator this rather large to be placed on land would be more appropriate factory puts it in experimental (of course increasing the size and harm)

Reply Good karma Bad karma+1 vote
ALBINOsnowball Author
ALBINOsnowball - - 403 comments

Ah! I was worried I had forgotten an exclusion somewhere. I'll make sure to fix that.

Don't worry, I don't plan on giving the illuminate anything much the next update or two.

The imperator is supposed to be a sort of "transition unit" between tech three and tech four. So it should be big, but I don't want it to really be an experimental. I think you'll see what I mean as I make more units like it.

Reply Good karma+1 vote
Rtys8
Rtys8 - - 481 comments

Umm we taking the next patch to balance out the recent influx of Aeon stuff with new UEF and Cybran units to port....
It's really hard work.For some reason, Aeon stuff needs to be ported in early, because it would turn out to be ether gimped functionally,or underpowered.
I really don't know why,but it's like that.
UEF and Cybran just seem so much easier to fix.

So please understand most of the Aeon units need much more fine tuning then the rest.
(It is anti bias or something? I don't wanna have to keep trying to fix their stuff until it works,there's lots to do.)

Reply Good karma Bad karma+1 vote
ALBINOsnowball Author
ALBINOsnowball - - 403 comments

Oh. Well, my reason for porting aeon stuff was threefold....
1) Aeon units tend to be more fun to make
2) You told me to. Sort of.
3) I majority of the supcom players I know are illuminate fanatics, and always want more stuff.

Reply Good karma+1 vote
Rtys8
Rtys8 - - 481 comments

That was partly my bad,but anyway,now that i can provide everyone with the weapons they need,i can now rest assured.

Cybran is actually also gimped a bit,i would work the avalanche as soon i am done with my current task.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: