In a far world, deep in the ocean, without any rules there will be no mercy, no retreat and no second chance. Submerge is highly ambitious, involving some complete new game mechanics in the real time strategy sector. No other strategy game allows you to connect in a running session without having some huge disadvantages ingame. Submerge offers you no more waiting time in the lobby and no more searching for players. If there is a running game you can just join without handicap. Play the way like it still exist in many third person shooters. Use this chance to support a highly innovative tactical-action-survival game.
Sometimes there will be situations where your actions per minute (APM) are senseless. This is the moment, this is the time for the fast, the greasy and the strong Flatter.
Posted by Meister_Wolo on Feb 23rd, 2012
To demonstrate our workflow too, we show you some screens of the concept and the final version. The Flatter belongs to the Attack Class of the Hatchery and will be one of the fastest units in Submerge. Compare it perhaps with the Nodmod from C&C or the Zerglings from SC 2. Stay tuned for the first ingame - screens.