In a far world, deep in the ocean, without any rules there will be no mercy, no retreat and no second chance. Submerge is highly ambitious, involving some complete new game mechanics in the real time strategy sector. No other strategy game allows you to connect in a running session without having some huge disadvantages ingame. Submerge offers you no more waiting time in the lobby and no more searching for players. If there is a running game you can just join without handicap. Play the way like it still exist in many third person shooters. Use this chance to support a highly innovative tactical-action-survival game.
Today was the big concept milestone for our Gamedesign Department. We got an enourmous document with all its great ideas and concepts. Eight month full of brainstorming, mindmapping and discussing are finished. Now its time for our Art and Tech Department to get in production.
Posted by Meister_Wolo on Jun 24th, 2011
We even finished our timetables (Gantt Chart), our castings for speakers and our casting for the music. We got 8 people from the Schauspiel Akademie München and the music band Wirksystem and Filippo Beck Peccoz for the SFX and the rest. Thank you all so much for your interests.
We are still searching for 3D Artists and for Leveldesigner.
Here some screens from our warm up program for the production phase.