Strife (released in 1996) is a Doom-engine game created by Rogue Entertainment and published by Velocity. It offered an RPG-like action game, with heavy story elements and voice-acting. Among the features were hub-levels much similar to Hexen, the ability to increase the player's accuracy with most of the weapons, an item that could destroy forcefields, and the ability to raise your maximum health from 100 to as much as 200 permanently. Strife is also the very last commercial game to use the Doom engine.

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Fixed the loremaster and his spectre not spawning (finally.) Went back to the ammo method of the previous version both shotguns take the same 4ga shell again Added the Atlas AS-22M5 plasma cannon (OP as fuck and that's not gonna change) to make the final showdown with The Entity a little more manageable (it does have 300,000 HP after all) these are just a few changes that I felt were the most significant besides tons of small bugs that got squashed

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Legacy of Strife v2.1
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ichimitch
ichimitch - - 3 comments

Could you please include a readme file with installation instructions? PK3 is for Quake 3?

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